package
{
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	import net.hires.debug.Stats;
	
	import starling.core.Starling;
	
	//[SWF(width = "1280", height = "752", frameRate="60", backgroundColor = "#990000")]
	public class Starling_03 extends Sprite
	{
		public var mStarling:Starling;
		
		public function Starling_03()
		{
			super();
			addChild(new Stats());
			// support autoOrients
			stage.align = StageAlign.TOP_LEFT;
			stage.scaleMode = StageScaleMode.NO_SCALE;
			mStarling = new Starling(Game, stage);
			mStarling.simulateMultitouch = true;
			mStarling.antiAliasing = 1;
			mStarling.start();
		}
	}
}